Workshop Resources (6 Nov 2025)
[Morning session PART 1]
Conway's Game of Life - playground page
https://playgameoflife.com/
[Morning session PART 2]
P5 Example Game of Life
https://p5js.org/examples/math-and-physics-game-of-life/
P5 Code - montage
https://shinjitoya.com/-files/bafaca_25nov25/p5_gol_bafaca.zip
[Afternoon session]
Mini Brief
Brief - BACA Artificial life 2.docx
[Extra tools for those who are interested]
Smooth Life (Python 3 - GitHub, by duckythescientist)
https://github.com/duckythescientist/SmoothLife?tab=readme-ov-file
Smooth Life (WebGL version - by rreusser)
https://rreusser.github.io/smooth-life/
Other sketches by rreusser, including some other alife examples such as cellular automata Rule 30 or Multiscale Turing Patterns by Jonathan McCabe
https://rreusser.github.io/sketches/
The Nature of Code
https://natureofcode.com/
geneblocks (Python 3)
https://pypi.org/project/geneblocks/
[Some examples of Historical software artificial life art practitioners: searching their names will show more information]
- Abstract -
Driessens & Verstappen
Jonathan McCabe
Casey Reas
Paul Brown
Mauro Annunziato
Karl Sims
- Figurative -
William Latham
Christa Sommerer & Lauren Mignonneau
Andy Lomas
Resources compiled by Shinji Toya